local L0_1, L1_1
L0_1 = {}
L0_1.Equal = 0
L0_1.MoreThan = 1
L0_1.LessAndEqual = 2
L0_1.Between = 3
L0_1.MoreThanAndEqual = 4
L0_1.NoneOrEqual = 5
RelationType = L0_1
L0_1 = {}
L0_1.Normal = 0
L0_1.Burning = 1
L0_1.Burned = 2
L0_1.Cut = 3
L0_1.Frozen = 4
L0_1.Melt = 5
SceneObjState = L0_1
L0_1 = {}
L0_1.Invalid = 0
L0_1.Grass = 1
L0_1.Dirt = 2
L0_1.Rock = 3
L0_1.Snow = 4
L0_1.Water = 5
L0_1.Tile = 6
L0_1.Sand = 7
L0_1.Wood = 8
L0_1.Iron = 9
L0_1.Tree = 10
L0_1.Ice = 11
SceneSurfaceType = L0_1
L0_1 = {}
L0_1.XZ = 0
L0_1.Y = 1
L0_1.XYZ = 2
TargetPosToSelfPosType = L0_1
L0_1 = {}
L0_1.HPRatio = 0
CompareProperty = L0_1
